Goblin Flectomancer
Redirection has always been a card-for-card proposition: a Deflection or a Misdirection traded away to bend an opponent's removal back at them, or send their burn at their own face. This Wizard rewrites that math by baking the effect onto a body and charging only a sacrifice for it, which is the wrinkle that elevates it past a riff on an old idea. The 2/2 sits on the table as a standing threat to anything single-target an opponent points your way; they have to attack into the knowledge that you can flip their spell back the moment it goes on the stack, and the only price is a creature you were probably content to trade anyway. It cuts both ways: redirect your own removal to dodge a protection effect, or split a fight by changing what a spell is hitting. The catch is in the timing. The ability swaps targets on a spell already on the stack, so the new targets have to be legal, and it can never invent a target out of nothing. It reads as a piece of fragile control glue, the kind of deck where holding up a sacrifice is worth as much as holding up a counterspell. The body dying is not a cost so much as the entire mechanism; it was always a fuse waiting for the right spell to point somewhere it should not go.
