Goblin Fireslinger
A pinger that can never touch a creature: the damage routes only to players and planeswalkers, which makes this a different machine than the Tim-style lineage it superficially resembles. Prodigal Sorcerer and its many descendants exist to grind down opposing boards one toughness at a time; this Goblin pointedly cannot, trading that flexibility for a body that costs a single red mana and presses the one axis aggressive red actually cares about. The result is a clock you can deploy on turn one and tap every turn thereafter, chipping at life totals while your other threats apply the real pressure, and quietly chipping loyalty off a planeswalker before it can run away with the game. The 1/1 frame is the honest part of the bargain: it dies to everything, contributes nothing on defense, and asks to be protected rather than the other way around. What it offers in exchange is reach that does not care about blockers. A board stalled to a crawl still loses a point of life each turn this stays tapped, and a planeswalker landed with three loyalty is suddenly within range of a swing it never saw coming. It is reach attached to a creature, built for the deck that wants every point of incidental damage it can scrape together and has no use for a pinger that would rather trade with mana dorks.



