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Goblin Barrage

Sorcery3 generic manaRed mana

The clever part is what the kicker asks you to pay. Most kicker costs are mana, a way to scale a spell's power against a fuller mana base later in the game. Here the upgrade is paid in bodies: a Goblin or an artifact fed into the spell to extend the burn from a single creature onto a player or planeswalker. That reframes the card entirely. It is a removal spell that turns your board's spent resources into reach, and it slots naturally into a deck already built to generate disposable Goblins or expendable artifacts (token-makers, treasure, anything that has already done its job). Without the kicker it is a flat four-damage answer; with it, the same spell closes a game while clearing a blocker, paid for by something you were happy to lose. The design logic is to reward decks that produce fodder rather than decks that simply have extra mana, which is a narrower but more characterful incentive than the usual kicker tax. It plays as a removal spell to the player who has nothing to sacrifice, and as a two-for-one damage burst to the player whose graveyard is supposed to fill up anyway: the same card behaving as two different spells depending on what the rest of your deck is doing.

Goblin Barrage (dom)
DOM · #128uncommon
Pricing
Normal: $0.21
Foil: $0.25
Oracle Text

Rules text

Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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