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Moxonomy

Gloomlance

Sorcery3 generic manaBlack manaBlack mana

Black removal that destroys anything has always been the genre's bread and butter, so a clean kill spell that runs to five mana is asking you to pay for something extra. That something is a rider pointed in a deliberate direction: against green or white targets, killing the creature also strips a card from the opponent's hand. The conditional discard accounts for the upcharge over the leaner cost a generic destroy effect commands; it is a sideboard-grade hate clause folded into a maindeck card, built for an era when set-level color tensions were drawn explicitly and black was cast as the predator of green's fat bodies and white's go-wide boards. Against blue or red, it is overcosted spot removal and nothing more; against the right target, it is a two-for-one that punishes a creature for being the color it is. The asymmetry is the design: rather than scaling its power by what you cast it on generically, it scales by the color of the creature you destroy, which makes it a piece of intentional color-pie warfare instead of a generically efficient answer. That narrowness is exactly why it never escaped its niche, but it remains a clean example of removal engineered to be a worse Doom Blade most of the time and a backbreaker some of the time.

Gloomlance (shm)
SHM · #67common
Pricing
Normal: $0.07
Foil: $0.30
Oracle Text

Rules text

Destroy target creature. If that creature was green or white, its controller discards a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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