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Moxonomy

Gleeful Demolition

SorceryRed mana

Read the second sentence closely and the whole card reorients: this is not artifact removal that happens to make tokens, it is a sacrifice engine wearing a removal spell's clothes. Point it at an opponent's artifact and you have plain one-mana removal, a Shatter with a Phyrexian paint job. Point it at your own and it becomes a three-body ritual: raze something expendable and cash it in for three Phyrexian Goblins, all for a single red mana. The design lives entirely in the "if you controlled that artifact" clause, which turns a piece of interaction into a piece of value by asking you to supply the target yourself. That reframes the deckbuilding question from "what am I killing" to "what cheap artifact do I want to convert into three attackers, three sacrifice bodies, or three fuel for a token payoff." A spare Treasure, a cracked-open artifact token, a Blood token: any of them widens the board. The card belongs to a small lineage of red spells that pay you for destroying your own stuff, and the elegance is that it never forces the choice between the two modes. It is honest removal when you need removal and a value spell when you have the fodder, the same Red mana paying for both. The three-for-one only ever costs an artifact you were already prepared to spend.

Gleeful Demolition (one)
ONE · #134uncommon
Pricing
Normal: $0.26
Foil: $0.31
Oracle Text

Rules text

Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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