Skip to content
Moxonomy

Glassworks // Shattered Yard

Enchantment — Room // Enchantment — Room2 generic manaRed mana4 generic manaRed mana

Red rarely gets to choose, at the point of casting, whether its mana buys removal or reach; this Room hands it both switches and lets the game decide which one to flip. Glassworks is a burn spell wearing a permanent's clothing: unlock it and four damage lands on a creature an opponent controls, enough to clear most of what red wants gone. Shattered Yard is the patient counterpart, a point off each opponent every one of your end steps for as long as the enchantment stays parked. The design's real payload is the sequencing freedom the split grants. You can commit one door early for a fraction of the combined cost, then pay to unlock the other later, on the battlefield, as a sorcery, once the mana and the target line up. The burn half rewards you when there is something to shoot; the drip half rewards you when the game slows and you need to close from range. Because both live on a single card, you are never stranded holding removal against an empty board, nor a slow-burn engine when you needed an answer right now. This is red hedging across two axes of a game plan without paying two card slots to do it, and the sorcery-speed unlock is the restraint that stops the flexibility from doubling as free tempo: you commit at your own pace, but only on your own turn, and only after the earlier door is already down.

Glassworks // Shattered Yard (dsk)
DSK · #137common
Pricing
Normal: $0.20
Foil: $0.33
Oracle Text

Rules text

When you unlock this door, this Room deals 4 damage to target creature an opponent controls. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) // At the beginning of your end step, this Room deals 1 damage to each opponent. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
Quick navigation
move selectesc close