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Moxonomy

Glass of the Guildpact

Artifact2 generic mana

A payoff in search of a critical mass. The condition it rewards (multicolored creatures) is one the game has never made easy to hit consistently: gold cards cost more to cast, ask for two colors of mana at once, and don't naturally cluster in a single deck the way a shared creature type does. So the anthem here is priced cheap because the deckbuilding tax lives elsewhere, in the manabase and the card pool you're forced to draw from. Where a tribal lord touches a keyword and pulls a dozen creatures into its net, this one touches a construction principle, which means the build has to be assembled around it deliberately rather than discovered inside an existing shell. That distinction defines the whole design tension: the static bonus is trivial once it turns on, but turning it on is the entire project. Its lineage is the small class of enchantment-and-artifact anthems that reward a chromatic identity rather than a creature type, a niche narrow enough that the effect has stayed rare instead of becoming a staple. The reward for solving the puzzle is real, but the puzzle is the point.

Glass of the Guildpact (rna)
RNA · #233rare
Pricing
Normal: $0.22
Foil: $0.49
Oracle Text

Rules text

Multicolored creatures you control get +1/+1.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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