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Moxonomy

Glare of Subdual

Enchantment2 generic manaGreen manaWhite mana

The genius here is that the tax is paid in tapped creatures, not mana. Every untapped body you control becomes a one-shot Icy Manipulator, and the enchantment that prints them does nothing on its own: it converts a board into a lockdown engine. Point the taps at would-be attackers and you neuter a swing before combat damage; point them at an opposing blocker and you ram your own army through; point them at an artifact mana rock and you slow a ramp deck to a crawl, or tap down the engine creature an opponent leans on each turn. The effect is repeatable, scaling directly with creature count, which makes it the natural payoff for a wide green-white board that would otherwise just race. Token strategies love it for exactly this reason: every 1/1 that contributes nothing in a fight can instead tap the threat, the value piece, or the would-be attacker that matters. The vulnerability is structural and honest: a creature spent activating this cannot attack or block, so the enchantment is always trading your tempo for theirs, and a board wipe collapses the whole apparatus at once. It is a control finisher disguised as a green-white midrange card, the kind of recurring soft-lock that turns numerical board advantage into near-total denial of an opponent's creatures and artifacts without ever casting a counterspell.

Glare of Subdual (gk1)
GK1 · #112rare
Pricing
Normal: $0.53
Foil:
Oracle Text

Rules text

Tap an untapped creature you control: Tap target artifact or creature.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
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