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Moxonomy

Glacial Fortress

Land

The conditional dual land's defining trade is a generosity that costs you nothing on a developed board and everything on a stumbling one: it reads your battlefield for a basic land type before deciding whether to come in untapped. That single check is the whole design. Earlier dual cycles either entered tapped unconditionally, leaned on shocks of life, or carried a basic land type that exposed them to nonbasic hate; this one ties its speed to what you already have, rewarding the deck that committed early to its colors and punishing the greedy splash that has not yet found a Plains or an Island. The practical consequence is a tension that runs in one direction across a game: nearly useless on turn one of a slow draw, since there is no earlier land to satisfy its condition, and nearly free once the manabase is online. It checks for the basic land type rather than a basic land card, so anything carrying the Plains or Island subtype satisfies it, including other duals and shocklands that share those types. That subtlety is what made the cycle a dependable backbone for two-color decks for years: it stacks with the rest of the typed manabase rather than fighting it, so by the mid-game it has effectively converted from a liability into an untapped dual the moment a single typed land precedes it.

Glacial Fortress (m13)
M13 · #225rare
Pricing
Normal: $0.47
Foil: $4.79
Oracle Text

Rules text

This land enters tapped unless you control a Plains or an Island. Tap: Add White mana or Blue mana.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

24 sets
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