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Moxonomy

Give // Take

Sorcery // Sorcery2 generic manaGreen mana2 generic manaBlue mana

The two halves are built to be each other's setup and payoff: Give loads a creature with three +1/+1 counters, and Take cashes those counters in for cards. Fuse is what turns the pair from a fair growth-and-draw split into a self-contained engine, since casting both at once lets you stack counters and immediately liquidate them, drawing three from a single combined cast at six mana. The wrinkle is that Take cares about all +1/+1 counters on the creature, not just the ones Give placed, so any other source of +1/+1 counters (an outlast trigger, a graft donation, a modular crawler) widens the back half into a much bigger refill. Both halves are sorceries, so there is no instant-speed rescue here: Take has to be the proactive play, sacrificing a creature's accumulated growth on your own turn to convert a board investment into raw cards before that body trades or stalls. The split exposes the central tension in fuse design, which is that each half has to stand alone in its own color while the combined cast justifies stapling them together. Here the seam shows, since Give on its own is a modest pump and Take on its own does nothing without a counters board, but fused they form a closed loop of investment and return that neither color could print as a single card.

Give // Take (dgm)
DGM · #129uncommon
Pricing
Normal: $0.25
Foil: $0.68
Oracle Text

Rules text

Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.) // Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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