Gilded Ghoda
Saddle asks a strange question of an aggressive deck: it wants you to keep creatures back, tapping them at sorcery speed before combat to power up a single attacker, which cuts against the wide, go-fast board that red usually wants. That friction is the whole game with this Mount. Saddle 1 is the cheapest possible entry, satisfied by tapping any one creature of power 1 or more, so the tax is a single spare body rather than a real commitment. In exchange, every saddled swing manufactures a Treasure, which turns the Mount into a small ramp-and-fixing engine that also happens to be a 2/2 clocking the opponent. That Treasure is doing double duty: it smooths a splash, and it converts an attack you were making anyway into stored mana for the next turn. The payoff renews on the attack trigger, so the card wants to be in the red zone turn after turn, using the same tapped chump both to saddle and to feed the ongoing artifact production. It is a modest body attached to an incremental resource loop, built for a deck that has creatures to spare and a reason to want colors it cannot cast on its own.
