Skip to content
Moxonomy

Gift of Orzhova

Enchantment — Aura1 generic manaWhite or Black manaWhite or Black mana

Flying, lifelink, and a +1/+1 bump: the three abilities you bolt onto a creature when you want it to win the game by itself. Flying gets the damage through, lifelink buys back the race, and the stat boost shortens the clock; stacked on one body, they convert any attacker into an evasive, life-swinging threat. The hybrid pips do quieter work. The White or Black mana symbols let either half of an Orzhov deck pay for this without contorting a manabase, so a card built around two colors' shared identity asks almost nothing of the colors it serves. That generosity is also the trap. An Aura this loaded commits its value to a creature that can be killed in response, threatening the classic two-for-one where a single removal spell answers both the enchantment and the body underneath it. The payoff is sized to that risk: not a marginal buff but a coronation, the kind of effect that breaks a stalled ground board by lifting one attacker over it and turning a swing into a lethal, life-padded race. Crowning a creature already worth crowning pays off; reaching for the Aura before the board is safe hands the opponent a free two-for-one.

Gift of Orzhova (gtc)
GTC · #219uncommon
Pricing
Normal: $0.15
Foil: $7.94
Oracle Text

Rules text

Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
Quick navigation
move selectesc close