Ghoulish Impetus
Goad usually buys a single turn of misdirection: point a creature away from you, weather one combat, move on. This Aura converts that momentary redirect into a standing obligation. The +1/+1 and deathtouch turn its host into a body no defender wants to face, since it must attack each combat, must swing at someone other than you, and kills whatever tries to trade with it. Every attack threatens to eat a blocker or force a chump, and the creature becomes a recurring political liability for everyone but its true owner. What keeps the leash permanent rather than temporary is the death clause: when the enchanted creature finally falls, the Aura comes back and must attach to a new legal creature as it enters, since an Aura cannot sit unattached on the battlefield. That reattachment is not optional, though it is deferred to the next end step; it migrates the goad from one board to whatever else is standing. Most goad effects are a one-shot; this one wants to be a fixture, moving from target to target as creatures die around it. The strategic axis is attrition and table management, not tempo. It does not close games. It keeps an opponent's best threat swinging into the wrong player, combat after combat, and refuses to stay in the graveyard while there is still something worth enchanting.



