Geralf, Visionary Stitcher
Feed a defensive wall into the sacrifice ability and it stops being a wall: the number that kept it alive becomes the size of a fresh body, so this asks you to hoard high-toughness fodder that would otherwise sit still absorbing hits. Every token it stamps out arrives airborne thanks to the static line, which is the quiet structural piece. A pile of ground-bound Zombie tokens would trade into blockers; grant them flying and they clear the board instead, converting a value engine into an evasive clock. The timing sharpens the whole thing. The activation costs mana and works at instant speed, so it doubles as a removal dodge: respond to a kill spell by eating the target, and you keep a token whose toughness matches what was about to die anyway. Restricting the input to nontoken creatures stops the ability from looping its own output, so each activation spends a real card rather than recycling last turn's Zombie. That nontoken clause also pulls the card away from the reanimation-first sacrifice builds: it does not pull threats back out of the graveyard, it manufactures new ones out of toughness. The deck it wants runs cheap expendable bodies alongside fat-butted defensive drops, treating high toughness less as a survival stat than as raw material for the next flier.



