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Moxonomy

Geothermal Kami

Creature — Spirit3 generic manaGreen mana

Enchantment-return effects usually read as a downside to be squeezed for value, but here the bounce is optional and pointed squarely at reuse. A 4/3 for four mana is a fair enough body on its own, so the enters-the-battlefield clause is pure upside for a deck built to trigger it: return an Aura before combat wipes it, re-collect a Saga that has done its work, pick up an enchantment with its own enter-the-battlefield effect, and pocket three life along the way. The tension the design resolves is that green rarely wants to bounce its own permanents, because green's enchantments tend to be things you would rather leave on the battlefield doing their jobs. Making the return a choice rather than a cost is what lets it slot into a value chain instead of fighting one: skip the bounce entirely when nothing needs saving, and you have simply paid four mana for a reasonable green beater. It rewards a board where enchantments are engines rather than static buffs, and the lifegain rider gives an enchantment-matters deck a small aggregate cushion across repeated deployments. A modest engine piece whose ceiling scales with how many enchantments already care about entering play.

Geothermal Kami (neo)
NEO · #186common
Pricing
Normal: $0.10
Foil: $0.11
Oracle Text

Rules text

When this creature enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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