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Moxonomy

Gempalm Polluter

Creature — Zombie5 generic manaBlack mana

Cast it for the 4/3 body and you have misread the card; the cycling line is where the work happens. Pay two black mana to discard it and you draw a replacement while pointing life loss at any player equal to the Zombie count on the board, which means an unwanted late-game brick becomes lethal reach that grows with the tribe you already committed to. It belongs to a family of creatures from its era that bolted a tribal payoff onto a cycling trigger, and the black one closes games hardest, converting an aggressive board into a finisher without ever entering combat. What it answers is the flooding problem every creature-dense aggro deck eventually hits: every Zombie already in play raises the floor on cycling the card, so the dead draw at the top of your deck still does damage. It also sidesteps everything a creature normally fears, since the life loss resolves off a card in hand rather than a permanent on the battlefield: no summoning sickness, no removal window, no blocker math, just life leaving the table at the exact moment you would otherwise be hoping for a topdeck. The body is insurance for the games where you would rather have a beater than reach, but the reason to run it has always been the second mode.

Gempalm Polluter (ha3)
HA3 · #11common
Pricing
Normal: $0.26
Foil:
Oracle Text

Rules text

Cycling Black manaBlack mana (Black manaBlack mana, Discard this card: Draw a card.) When you cycle this card, you may have target player lose life equal to the number of Zombies on the battlefield.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

3 sets
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