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Moxonomy

Gemcutter Buccaneer

Creature — Orc Pirate Artificer3 generic manaRed mana

Two rewards folded into one card, and the interplay between them is the whole design. The first half is a Pirate-tribal payoff: every Pirate that enters, including this one, coughs up a tapped Treasure, so a wide board of Orcs and cutthroats builds a pile of artifacts faster than most sacrifice engines can spend them. The second half quietly reclassifies that pile. Treasures you control stop being pure one-shot ritual fuel and become Equipment carrying "+2/+0," attachable to a Pirate for a single generic mana. That equip-Pirate discount is the hinge: the deck already generating Treasures off Pirate triggers is the same deck that gets to reattach those Treasures to Pirates on the cheap, turning stored value into a repeatable combat buff rather than a burst of mana. The tension the design resolves is that Treasures usually want to be cracked, while Equipment wants to persist; this card lets a token be both, so you can hold a Treasure as a mana bank until the turn you'd rather swing with it strapped on. The 1/3 body is deliberately passive: it does not want to attack so much as sit back and let its aura of triggers and re-equips build the offense around it.

Gemcutter Buccaneer (lcc)
LCC · #87rare
Pricing
Normal: $0.28
Foil:
Oracle Text

Rules text

Whenever this creature or another Pirate you control enters, create a tapped Treasure token. Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate 1 generic mana, and equip 3 generic mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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