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Moxonomy

Gau, Feral Youth

Legendary Creature — Human Berserker1 generic manaRed mana

The two abilities point in opposite directions, and that friction is the whole design. The Rage trigger wants a beatdown creature: attack, grow, attack bigger, snowball a 2/2 into a genuine threat over a few turns. The end-step clause wants something else entirely, a graveyard hobbyist who churns cards out of the yard for a burst of noncombat damage to each opponent. The clever part is that the counters feed both plans at once: every point of power Rage stacks on becomes the damage number the end-step ping reads off of, so the same growth that makes Gau a nastier attacker also scales the reach. That end-step clause is deliberately loose about how a card leaves your graveyard: a flashback cast, a delve, an escape, a Snapcaster-style recursion, a scavenge, or plain graveyard hate pointed at your own bin all satisfy it, which turns the ability into a reward for any deck already recurring or exiling from its own bin rather than a build-around that demands a dedicated engine. The result is a two-mana legend that reads as an aggressive body but pays out best in a shell that recycles its graveyard turn after turn, letting the combat step and the end step each cash in on the same accumulating power.

Gau, Feral Youth (fic)
FIC · #55rare
Pricing
Normal: $0.21
Foil:
Oracle Text

Rules text

Rage — Whenever Gau attacks, put a +1/+1 counter on it. At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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