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Moxonomy

Gatecreeper Vine

Creature — Plant1 generic manaGreen mana

Wood Elves with the safety off, traded for a wall. The deal here is that you accept a 0/2 with no offense and no relevant evasion, and in return the land you fetch goes to your hand rather than the battlefield: a more conservative tutor than the dorks that ramp directly, but one with a wider menu. The basic-or-Gate clause is doing the real work, smoothing a greedy multicolor manabase by guaranteeing the right color or, in a build leaning on the Gate land subtype, threading toward the payoffs that care about gates being in play. The body matters too, in the unglamorous way a Defender body matters: a 0/2 stalls early ground attackers while the deck assembles, so the card buys time on both axes, fixing the mana as it arrives and gumming up the red zone for several turns after. It is a workhorse, not a bomb, and its design is honest about that: the fetch is card-neutral (it replaces itself), the wall is a wall, and the whole package is priced for decks that would rather hit their fourth color than threaten lethal. The Gate rider is the wrinkle that separates it from pure generic fixing, tying it to a specific land-matters identity whenever a set bothers to support gates.

Gatecreeper Vine (rtr)
RTR · #124common
Pricing
Normal: $0.26
Foil: $3.09
Oracle Text

Rules text

Defender When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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