Gate Colossus
Affinity has almost always keyed off artifacts: Frogmite and Myr Enforcer counted the ambient noise of an artifact deck and turned it into free mana. This one counts lands instead, and specifically the subset of lands a Gate deck is already flooding the battlefield with, which makes it the rare affinity payoff that lives inside a lands theme rather than an artifact one. That reframing is the whole design conceit: a payoff for playing a category of card most decks treat as pure fixing. The recursion clause turns each new Gate into both a discount and a resurrection trigger, so the deck that casts this cheaply is also the deck that never quite loses it: chump it, exile-dodge it, and the next tapped Gate hands it back on top of your library. The evasion is pitched precisely at the ground stalls this kind of controllish, land-heavy deck tends to produce, where the board fills with small blockers and nothing pushes through; an 8/8 that ignores everything with power two or less is built to break exactly that texture. A colorless eight-drop is unplayable at face value, but priced against a battlefield of Gates and made recurring, it becomes the inevitability engine at the top of a deck that would otherwise have no finisher. It asks you to commit to Gates as a strategy, not just as mana, and rewards that commitment with a body that keeps coming back.






