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Moxonomy

Garruk Relentless // Garruk, the Veil-Cursed

Legendary Planeswalker — Garruk // Legendary Planeswalker — Garruk

The flip mechanic here isn't cosmetic; it's the design's spine. Most planeswalkers manage their own loyalty as a resource you spend down deliberately, but this one transforms automatically the moment he drops to two or fewer counters, which turns the front face's instability into a feature. Front Garruk has no loyalty cost to pay at all: both abilities are free. He plays as a grindy attrition piece, either shooting a creature and taking its power back as damage (a fight clause hung on a planeswalker, with all the self-inflicted risk that implies) or fielding 2/2 Wolves to hold the ground. That first ability is the trigger a player reaches for on purpose: aim the fight at a beefy enough creature and the return damage knocks him under the threshold, flipping him to the Veil-Cursed by choice rather than by combat. Either way the back face opens a toolbox: deathtouch token generation, a sacrifice-to-tutor engine that converts dying creatures into the exact answer you need, and an overrun that scales off your graveyard. That last ability is the tell. The whole card pays off a strategy that spends its own creatures as fuel, and the ultimate counts the bodies already lost. Garruk's curse, the narrative throughline of his arc across this plane and the planes after it, is rendered mechanically as a walker who gets meaner the more he's been beaten down. Few transform cards make the flip read like a consequence rather than a coin flip.

Garruk Relentless // Garruk, the Veil-Cursed (isd)
ISD · #181mythic
Pricing
Normal: $0.89
Foil: $6.05
Oracle Text

Rules text

When Garruk has two or fewer loyalty counters on him, transform him. 0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Create a 2/2 green Wolf creature token. // +1: Create a 1/1 black Wolf creature token with deathtouch. −1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. −3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

5 sets
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