Garrison Griffin
A support piece for Knight aggro that patches the one hole ground-pounding white tribal decks tend to hit: the mid-game board stall, when a wall of blockers freezes an army of two-drops in place. On the attack, it lifts a Knight over that wall for a turn, converting a stranded body into an evasive one long enough to close the gap. The design keeps the reach tight in every dimension: the buff fires only when this attacks, only lands on a Knight (not itself, since it is a Griffin and outside the tribe it supports), and only holds through end of turn. That combination rewards a board already committed to the swing rather than one holding back, and it means the card is nothing without company. As its own body it does the honest work of a two-power flier, but the ability is pure glue: it exists to escort a heavier Knight past the defense while the Griffin adds its own aerial pressure alongside. This is common-rarity connective tissue for a tribe rather than a card that anchors one, and its value scales directly with how many Knights are standing next to it when it turns sideways.
