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Moxonomy

Garrison Griffin

Creature — Griffin2 generic manaWhite mana

A support piece for Knight aggro that patches the one hole ground-pounding white tribal decks tend to hit: the mid-game board stall, when a wall of blockers freezes an army of two-drops in place. On the attack, it lifts a Knight over that wall for a turn, converting a stranded body into an evasive one long enough to close the gap. The design keeps the reach tight in every dimension: the buff fires only when this attacks, only lands on a Knight (not itself, since it is a Griffin and outside the tribe it supports), and only holds through end of turn. That combination rewards a board already committed to the swing rather than one holding back, and it means the card is nothing without company. As its own body it does the honest work of a two-power flier, but the ability is pure glue: it exists to escort a heavier Knight past the defense while the Griffin adds its own aerial pressure alongside. This is common-rarity connective tissue for a tribe rather than a card that anchors one, and its value scales directly with how many Knights are standing next to it when it turns sideways.

Garrison Griffin (eld)
ELD · #305common
Pricing
Normal: $0.12
Foil:
Oracle Text

Rules text

Flying Whenever this creature attacks, target Knight you control gains flying until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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