Galvanic Juggernaut
A 5/5 for four generic is a rate the original Juggernaut established decades ago: a big body at a small cost, paid for with an attack-each-combat clause that hands the defender control over when it dies. This redesign keeps the mandatory-attack constraint but moves the bill from mana to tempo. It doesn't untap on its own, so one swing leaves it tapped down indefinitely unless something dies to wake it. That turns the body into a metronome wired to the graveyard. On a board where creatures trade every turn, it untaps relentlessly and attacks every combat for free, a beater that accelerates as the game gets bloodier. On a stalled or empty board, it swings once and then sits, a statue staring across an open red zone. The clever part is the untap trigger reads "another creature," so it doesn't care whose creature dies or how: a sacrifice outlet, a token swarm caught by a sweeper, or plain combat attrition all feed it equally. It rewards a deck that wants bodies dying anyway and punishes a deck that wants its board to stick, which makes it less a generic midrange beater than a payoff asking the rest of the list to keep the corpses coming. The whole design inverts the usual logic of a creature stalemate: where most cards stagnate when the board clogs, this one wakes up.




