Galuf's Final Act
A combat trick that spends its value on the death, not the swing. The +1/+0 is almost incidental; the real payload is the delayed death trigger it grafts onto the target, converting a creature's final power into a durable stack of +1/+1 counters on a survivor. This inverts the usual math of a pump spell. Ordinarily you cast a trick to win a specific combat and pray the creature lives; here, letting the boosted creature trade or block into death is the plan, because that death is what banks permanent stats onto something else. It rewards the sacrifice you were going to make anyway, and it scales: the bigger the power of the dying creature, the larger the counter transfer, so it plays best on something already carrying counters or riding another anthem when it falls. The instant-speed window is doing quiet work too, since you can cast it in response to removal or a lethal block and still cash the death into growth after the creature is gone. It is a green take on the aristocrat instinct, turning attrition into accumulation without needing a sacrifice outlet, only a body willing to die well.
