Gallows Warden
The toughness bump is the tell that this was built for a tribe that dies easily. Spirit decks lean on swarms of small flyers, the kind of one- and two-toughness bodies that fold to a single sweep edge or trade away in the air against anything bigger. A flat +0/+1 to the rest of the team does not make those Spirits hit harder, but it lifts them out of the most common kill ranges: the one-toughness tokens survive a stray ping, the 2/1s become 2/2s that no longer die to a board-wide minus-one, and the whole air force gets harder to clear in one motion. The lord that buffs toughness rather than power is a quieter design than the standard +1/+1 anthem, and it asks a different question of the deck: not how fast can you close, but how much of your board survives to keep closing. Its own flying body keeps it on-theme and lets it pressure alongside the team it protects, though at five mana it arrives later than the creatures it is meant to shield. That is the honest cost of the effect: a defensive anthem on a fragile tribe wants to be cheap, and this one is not, which makes it a payoff you build toward rather than a curve-filler you drop on turn three.

