Fry
A hate card wearing removal's clothes. The two-color restriction (white or blue only) is the entire point: it lets the spell overshoot Lightning Bolt's damage by a wide margin and shrug off counterspells, because it only ever exists to punish the two colors that lean hardest on permission and go-wide value. That "can't be countered" line is the tell. This is not a general-purpose burn spell padded with an extra clause; it is a scalpel aimed at the exact decks whose plan is to protect a key threat or planeswalker behind a counterspell, and it walks straight through that plan. Five damage kills essentially any white or blue creature worth killing and eats a planeswalker's loyalty in a single instant-speed shot, at a rate no unconditional removal spell would ever be handed. The color-hosing lineage runs deep in red, from Flashfires to Pyroblast, cards that trade universality for a lopsided edge against a targeted enemy. Fry updates that tradition for a world of planeswalkers and permission-based protection, folding uncounterability and a second legal target type into a package built to answer both. Point it at anything that's neither white nor blue and it sits inert, a card you drew to fight a matchup that never showed up. Point it at the right two colors and it is among the most punishing two-mana answers red has ever been given.
