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Moxonomy

Frostweb Spider

Snow Creature — Spider2 generic manaGreen mana

Most reach creatures are static walls: they block the dragon, they trade or they survive, and nothing changes. This one inverts that relationship by making the block itself the payoff. Every time it survives an attack from the air, it grows a permanent +1/+1 counter at end of combat, so the flyer that flew into a 1/3 once meets a 2/4 the next turn, then a 3/5. The design rewards the defender for getting attacked, turning an evasion-heavy opponent's own game plan into a snowballing ground threat. The trigger is the whole pivot, and its timing is the catch worth understanding: the counter lands at end of combat, after damage, so a flyer that pumps big enough to deal three or more does not feed the spider at all; it kills it outright. The block has to be survivable for the engine to turn. That makes the card a pure reactive proposition: it does nothing on offense, nothing against creatures that stay on the ground, and nothing if the opponent simply never sends a flyer at it, in which case it sits as an ordinary 1/3 wall. Its ceiling is dictated entirely by how committed the other player is to attacking through the clouds. The snow supertype is incidental, a fingerprint of the design era's snow-matters theme rather than a load-bearing part of the card; the counter engine is the idea worth remembering.

Frostweb Spider (csp)
CSP · #109common
Pricing
Normal: $0.30
Foil: $2.64
Oracle Text

Rules text

Reach (This creature can block creatures with flying.) Whenever this creature blocks a creature with flying, put a +1/+1 counter on this creature at end of combat.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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