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Moxonomy

Frostburn Weird

Creature — WeirdBlue or Red manaBlue or Red mana

The hybrid mana symbols are the entire point: a creature castable in either blue or red, with an activated ability that works off the same flexible cost, designed to be the perfect early body for any deck running both colors. The 1/4 frame is built to survive: it walks past most early aggression, blocks two-power attackers all day, and ignores the small pings and bolts that pick off lesser two-drops. Then the activation rewrites it on demand. Paying for +1/-1 turns a defensive wall into a 2/3, then a 3/2, then a 4/1, climbing toward lethal as long as you can feed the cost. That self-shrinking toughness is the restriction that keeps the rate fair: every point of power you buy is a point of life the body loses, so the attack is a calculated gamble against removal and chump blocks rather than a free finisher. It reads as a defensive creature whose offense is a resource you spend, which is a tidy bit of design economy. The card's lasting value is its frictionlessness in a two-color shell: no synergy required, no archetype to build around, just a sturdy blocker that doubles as a mana sink when the game stalls and you have nothing better to do with your floating mana.

Frostburn Weird (clu)
CLU · #193common
Pricing
Normal: $0.04
Foil:
Oracle Text

Rules text

Blue or Red mana: This creature gets +1/-1 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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