Frost Titan
The blue entry in a cycle of mythic Titans that each rewrote a color's idea of a six-drop finisher, and the one built around denial rather than tempo or reach. Its enters-and-attacks trigger is a recurring lock: tap a permanent and keep it tapped through its controller's next untap step, which on a blocker means an unanswered attack, on a land means a missed turn, on a key mana rock or creature means a stalled engine. Because the trigger fires every time it swings, an unanswered Frost Titan compounds the disruption turn over turn rather than spending it once. Then there is the soft counter that frustrates the obvious answer: targeting it with removal taxes two mana, so a one-mana spot-removal spell either becomes a three-mana investment or gets countered outright. That tax does nothing against edicts, board wipes, or anything that does not target, which is the seam in the armor, but it neatly punishes the cheap point-removal that most decks lean on. The result is a finisher that defends its own removal-vulnerability with a built-in toll while it grinds the opponent's board into a permanent tempo deficit, a design that asks the opponent to overcommit answers rather than spend one.






