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Moxonomy

Frantic Purification

Instant2 generic manaWhite mana

Disenchant has always been an answer that sits dead in hand until the opponent commits an enchantment worth killing, and that dead-card problem is exactly what madness exists to solve. Bolt the White mana discard cost onto the same destroy-target-enchantment effect and the card converts a useless card-flow turn into a free answer: pitch it to a discard outlet, cast it from exile for a single white, and the enchantment is gone for the cost of the rummage you were already doing. The trade is real, though. You pay 2 generic manaWhite mana to hard-cast it, a full mana more than the genre standard, and the discount only materializes when a discard engine has already pulled the card out of your hand and into exile, where the madness trigger waits on the stack. That makes it a tension card rather than a rate card: in a deck with nothing to discard it to, it is a strictly worse Disenchant; in a deck built around looting and rummaging, it is one of the cleanest demonstrations of what the mechanic was meant to reward, an answer that costs you nothing because you were going to throw it away regardless. The flavor of the name lands the point: this is purification done in a panic, on the cheap, the instant you can spare a white.

Frantic Purification (tor)
TOR · #6common
Pricing
Normal: $0.19
Foil: $4.21
Oracle Text

Rules text

Destroy target enchantment. Madness White mana (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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