Fractal Anomaly
A blank on an empty turn and a genuine threat on a busy one, sized entirely by what you've done before you cast it. The token is created as a 0/0 and then gets X counters equal to the cards you've drawn this turn, which puts the whole spell inside a sequencing puzzle: resolve it before you've drawn anything and you make a creature that dies on entry, so the correct line is to bank your draws first and cash the count in afterward. That count-cards-drawn-this-turn condition is a quieter cousin of storm-style bookkeeping, measuring a resource you were spending anyway and handing back a body scaled to match; it taxes nothing extra, whether the draws came from a fistful of cantrips or a single large refuel. Instant speed matters most on your own turn, after your draw step and any dig spells have padded the count, though it can also ambush a combat step or sit up as a bluff. The Fractal token ties it to a small line of blue-green designs that treat card draw as raw material for a threat. The wrinkle to sit with: X locks at the moment of resolution and each casting spawns a fresh 0/0, so a second copy doesn't reinforce the first, it spins up another creature keyed to that turn's running total. Cast it dry and it whiffs; cast it deep into a draw-heavy turn and it drops a finisher.
