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Moxonomy

Fountain of Cho

Land

The "storage land" template lives or dies on a single tension: it asks you to spend turns banking mana you cannot use yet, then unloads all of it in one burst. Each storage counter is a turn where this land does nothing but sit and charge, tapping to add to its own reserve rather than to your pool. The payoff is the discharge: a sudden glut of white mana for a single big spell, an overloaded X-cost, or a turn you could not otherwise afford. That is the whole design contract, and it is a deliberately lopsided one. The land enters tapped, which means it costs a turn just to start, and every counter after that is another turn of opportunity surrendered against the promise of a flood later. Mercadian Masques printed a full cycle of these reservoirs, one per color, and they read as a slow-mana experiment from an era when ramp meant patience rather than acceleration. The strategic axis it rewards is not tempo but accumulation: it wants a deck with nothing pressing to spend mana on for several turns and one expensive thing to spend it all on at once. That combination is rarer than the cycle's designers seemed to hope, which is why these lands have always sat closer to curiosity than staple. The counter mechanic is clean and self-contained; the problem was never the math, it was the cost of waiting.

Fountain of Cho (mmq)
MMQ · #317uncommon
Pricing
Normal: $0.40
Foil: $15.79
Oracle Text

Rules text

This land enters tapped. Tap: Put a storage counter on this land. Tap, Remove any number of storage counters from this land: Add White mana for each storage counter removed this way.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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