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Moxonomy

Foul Orchard

Land

The tapland is the most honest deal in fixing: it gives you both colors with no life loss, no spell to cast, no condition to meet, and charges exactly one tempo point for the privilege. This is the Golgari member of the ten-land dual-color cycle reprinted across many sets, all built to the same template (enter tapped, tap for one of two specified colors), and the black-green version specifically feeds the grindiest pairing in the game: graveyard recursion, sacrifice loops, removal that buys card advantage. That black and green are enemy colors matters here; the cycle exists in part to let two-color enemy pairings reach their second color on curve without leaning on a fetch-and-shock package or off-color basics. The friction is entirely front-loaded; once it untaps, it is indistinguishable from any other dual source, which is why these lands have always lived at the bottom of the deckbuilding stack, the fixing you run when nothing better is available and the entering-tapped clause does not cost you a turn. It is not a Swamp or a Forest by type, which matters less than the budget players who reach for it would like, but the absence of any basic land type is the quiet price the cycle pays for printing freely at common. Plain, dependable, and deliberately unexciting: a piece of mana base that asks nothing and rewards nothing beyond two colors on time.

Foul Orchard (akh)
AKH · #279common
Pricing
Normal: $0.26
Foil:
Oracle Text

Rules text

This land enters tapped. Tap: Add Black mana or Green mana.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

6 sets
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