Skip to content
Moxonomy

Fork in the Road

Sorcery1 generic manaGreen mana

Two basic lands leave your library on the same sorcery, but only one lands in your hand; the other drops directly into the graveyard. Read as fixing, it looks like a strictly worse Rampant Growth: you find a basic, but you find it into your grip rather than onto the battlefield, and the second card seems thrown away. That reading gets the design backwards. The bin land is deliberate, a controlled self-mill that costs nothing when you were never going to draw or play that surplus land anyway. So the card does two jobs in one cast: it smooths your colors and it seeds your graveyard, and the value of the second half depends entirely on whether the deck around it cares what is down there. For a shell counting card types toward delirium, or one that recurs permanents from the yard instead of drawing off the top, the discarded land is a payoff rather than a loss. Set against Cultivate, which puts the second basic onto the battlefield and genuinely accelerates you, this offers no ramp and no permanent; it trades the mana advantage for graveyard fuel. That makes it two different cards depending on what surrounds it: a purposeful engine piece in a graveyard-focused build, and an awkward, slow way to dig up a single land in anything else. What you built around it decides which one you drew.

Fork in the Road (soi)
SOI · #205common
Pricing
Normal: $0.12
Foil: $0.34
Oracle Text

Rules text

Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Quick navigation
move selectesc close