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Moxonomy

Forge Armor

Instant4 generic manaRed mana

The pump scales with what you feed it, which is a strange thing to put on an instant. Most combat tricks of this era priced their bonus into the mana cost up front; this one offloads the math onto the board, taking the mana value of a sacrificed artifact and converting it directly into permanent counters. In an artifact-dense environment that meant the spell read as cheap fuel for a big payoff: crack a five-cost artifact you no longer need, dump five +1/+1 counters on an attacker, and the body keeps the growth long after the combat step ends. The artifact you sacrifice has to be worth more dead than alive, and because the counters are durable rather than temporary, the value lands on a creature that survives instead of evaporating at end of turn like a typical trick. That permanence reframes what you are paying for: spend the same mana on raw burn or a fleeting buff and the effect leaves the board, but here you trade an artifact's stored value for presence that compounds. The five-mana floor plus the sacrifice cost keeps it honest, since you are committing two resources to a single creature that removal can still answer in response. It is a clean expression of an artifact-block design goal: turn the trinkets and dead permanents littering the battlefield into ammunition rather than clutter.

Forge Armor (mrd)
MRD · #92uncommon
Pricing
Normal: $0.16
Foil: $0.20
Oracle Text

Rules text

As an additional cost to cast this spell, sacrifice an artifact. Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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