Forerunner of Slaughter
Devoid was the mechanic that let Eldrazi cards drop into red and black without technically being red or black: they read as colorless everywhere the game checks color, which matters for exactly the ability printed on this drone. The : haste-granter targets colorless creatures, and Devoid quietly turns every Eldrazi in the deck into a legal target, including this one. That is the whole point of the design pairing: a body that wants to attack the turn it lands sits next to an activated ability that makes attacking-the-turn-it-lands a repeatable, board-wide option, so long as the rest of the team shares the colorless type. It reframes a two-drop from a single aggressive threat into an enabler for a swarm that can commit and swing in the same turn, over and over, for a mana each. The tension it resolves is a familiar one for aggressive black-red: creatures that fall flat when they enter with summoning sickness. Rather than granting itself haste once, it sells the ability wholesale to a specific creature population, and Devoid is what defines that population. Outside a shell built on colorless bodies the activation has nothing to point at but itself, which is the honest limit of the card: the haste engine is only as good as the colorless creatures standing beside it.

