Font of Mythos
The symmetry is the whole gambit, and it is a lie the way most symmetry in this game is a lie. Handing every player extra cards reads as fair on paper, but the player who built around the effect is the one who turns the surplus into wins; the opponents are just drawing into a game state someone else is steering. This belongs to the small family of Howling Mine descendants that decided the original's one-card-per-turn trickle was too polite, stacking the draw two and three deep so the table fills its hands fast enough to matter. The artifact body is the cost of that generosity: it sits in the open, does nothing the turn it lands, and invites removal from anyone who would rather not be force-fed cards by a stranger. What makes it more than a goodwill engine is that the draw triggers on each player's own draw step, so the symmetry can be unwound by anyone who can skip or punish opponents' draws, or by a deck designed to convert raw card volume into a closed loop before the table catches up. It is an enabler that asks you to already have the payoff in place; left alone, it just hurries everyone toward the same finish line.



