Floodhound
A patient blue blocker that turns spare mana into a slow drip of cards. The 1/2 body holds off early aggression, and once the game settles into a grind, tapping the Elemental Dog and paying three converts idle lands into a Clue. That Clue is itself another two mana and a sacrifice away from an actual card, so the full loop asks for five total mana across several turns to net a single draw. That deliberately steep exchange rate is why a repeatable card-advantage engine can sit on a one-drop without warping anything: the draw materializes, but only in the long game, never as tempo. Where the design gets interesting is in decks that break the arithmetic: a payoff that triggers when artifacts or Clues enter, or a discount on cracking Clues, and suddenly the trickle becomes a genuine value loop rather than a sluggish afterthought. Absent that scaffolding, it is a defensive elemental for resource-attrition matchups, looking fair only because it demands so much mana to do so little at a time.




