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Moxonomy

Flicker of Fate

Instant1 generic manaWhite mana

White has always had blink as a color pillar, but the target line is what widens this beyond a value spell: adding enchantments to the usual creature-flicker template turns it into a toolbox answer. At instant speed, the flexibility cuts several ways. On your own permanents it rescues a creature from targeted removal, re-triggers an enter-the-battlefield ability, or resets a token-maker; on an enchantment it re-fires a Saga from chapter one or replays an Aura that has done its work. Pointed at an opponent, it becomes a way to strip accumulated state that outright destruction cannot: the permanent leaves and returns, shedding any counters, attached Auras, and equipment, even though it lands right back on the battlefield. That reset-without-removal is the real wrinkle, and it is distinct from white's usual enchantment answers, which exile the permanent for good rather than launder it back onto the board. The exile-and-return also sidesteps regeneration and dodges destruction-based removal aimed at the same target, since the permanent is briefly not there to be destroyed. It asks nothing of graveyard or exile setup and demands no build-around; it simply wants a board with a reason to blink something, which any shell running enter-the-battlefield creatures or chapter-based enchantments naturally supplies.

Flicker of Fate (j22)
J22 · #56common
Pricing
Normal: $0.56
Foil:
Oracle Text

Rules text

Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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