Flesh to Dust
Unconditional creature removal at its plainest: no toughness clause, no exile-versus-destroy wrinkle, no "you may" rider, just a hard kill that shuts off regeneration. The whole identity of this card is the price tag it carries for that simplicity. Murder does the same work two mana cheaper, and Doom Blade, Go for the Throat, and a long line of two-mana black kill spells all undercut it while accepting some restriction (a color clause, a creature-type exception) to earn the discount. This card pays full retail to dodge every one of those restrictions, and the result is a removal spell that asks more mana than a serious deck wants to spend on a one-for-one trade. That makes it a teaching card more than a constructed staple: the version of "destroy any creature, no strings" written without a deal, the baseline against which the cheaper, conditional kill spells reveal exactly what their conditions are buying. It exists to fill the unconditional-removal slot at common in environments that need a reliable answer without handing it to players cheaply, where the five-mana tax is the balancing weight rather than an oversight.


