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Moxonomy

Fledgling Imp

Creature — Imp2 generic manaBlack mana

Spending a black mana and a card from hand to grant flying for one turn is a trade that only computes when the discard itself is doing work, and the design assumes a graveyard-driven context to make that math land. In a block where flashback turned the bin into a second hand and threshold rewarded a stocked yard, pitching a card to push two damage past blockers stopped being pure cost and became setup: you might be discarding a Roar of the Wurm you intend to cast from the graveyard anyway, a creature whose value lives there, or simple fuel toward threshold. The body is deliberately plain so all the variance lives in what you throw away. As a piece of recurring black design, this is the repeatable evasion enabler that asks you to spend resources you were already happy to spend, a line black has worked through other discard-as-engine creatures like Skirge Familiar. Strip away the graveyard payoff and the cost is real on both ends: the mana and the card are both gone, the flying lasts one turn, and the 2/2 is just a 2/2 with a button you have no reason to press. Its floor and ceiling are set entirely by the deck around it, which makes it less a card than a switch waiting for the right circuit.

Fledgling Imp (ody)
ODY · #137common
Pricing
Normal: $0.08
Foil: $0.54
Oracle Text

Rules text

Black mana, Discard a card: This creature gains flying until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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