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Moxonomy

Fledgling Dragon

Creature — Dragon2 generic manaRed manaRed mana

Threshold's design problem was always tempo: a card that pays off only after seven cards hit the graveyard risks being a blank for the first several turns, and a blank that costs four mana is unplayable. This is the threshold payoff that solved that problem most elegantly, because the pre-threshold mode is not a blank. A 2/2 flier for four is overpriced but functional, a body that can chip in and trade while the graveyard fills. Once threshold flips, it becomes a 5/5 flier with a firebreathing engine attached, the kind of evasive finisher that ends games by itself and outscales whatever the opponent has on the ground. The card was built for the graveyard-centric red decks of its era, where seven cards in the bin was not a stretch but the natural state of the game by the midgame. What makes the firebreathing clause clever is that it only switches on at threshold: the dragon stops being a fixed threat and becomes a mana sink, letting a flooding deck convert excess lands into lethal flying damage. The tension it resolves is the one every conditional-payoff creature faces: how do you make the floor playable without making the ceiling boring? Here the answer is a flier you are happy to cast early and thrilled to keep around late.

Fledgling Dragon (mh3)
MH3 · #280uncommon
Pricing
Normal: $0.21
Foil: $0.24
Oracle Text

Rules text

Flying Threshold — As long as there are seven or more cards in your graveyard, this creature gets +3/+3 and has "Red mana: This creature gets +1/+0 until end of turn."
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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