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Moxonomy

Flame Burst

Instant1 generic manaRed mana

The scaling clause is the joke and the trap: each copy that resolves and lands in a graveyard makes every later one hit a damage harder, so a deck that runs four and fires them in sequence watches the rate climb cast by cast. The math reads better than it plays. The first copy deals two; the second, with one already in a graveyard, deals three; only by the fourth has it caught up to the rate cheaper burn was offering years earlier. The design is an early example of a spell that scores off its own throwaway resources, paying you back for spending burn the way a graveyard payoff pays you back for milling, except the resource being banked is the card itself. That self-reference is the entire engine, and it counts copies in all graveyards, not just yours, a quiet nod toward mirror matches the surrounding formats never really produced. The puzzle a designer was working through here is how to make a redundant burn spell scale without printing four different names: tie the bonus to the count and let the deck do the accounting. The ceiling is real (a topdecked copy late can erase a midsized creature for a song), but the floor is the problem, and the floor is where most games of Magic are decided.

Flame Burst (ody)
ODY · #194common
Pricing
Normal: $0.14
Foil: $0.90
Oracle Text

Rules text

Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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