Skip to content
Moxonomy

Firefly

Creature — Insect3 generic manaRed mana

A firebreathing flyer, which is the design's whole pitch and also its whole problem. Firebreathing (the repeatable Red mana: +1/+0 pump) has always been a closer's keyword: it converts excess mana into damage, ideally on a body that can connect unblocked. Flying solves the connection half, so on paper this is a mana-sink threat that can dome an opponent for as much red as you can spare. The catch is the 1/1 frame. Firebreathing scales power, never toughness, so the more you pour into a swing the more you expose a creature that any incidental damage or chump trade erases before the mana pays off. Dumping resources into an attacker that dies to the slightest interaction is a bad trade, and a four-mana 1/1 has no buffer to survive the turns before that payoff arrives. The honest read is that this is an early, undertuned take on a pattern Wizards would later print with real bodies attached, the kind of firebreather you want stapled to a creature that is already worth a card on its own. As built, it comes from a period when a flying mana sink read as inherently dangerous and the cost of the underlying stat line had not yet been priced in.

Firefly (tmp)
TMP · #172uncommon
Pricing
Normal: $0.19
Foil:
Oracle Text

Rules text

Flying Red mana: This creature gets +1/+0 until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Quick navigation
move selectesc close