Fireblade Charger
Strap a piece of gear onto this Goblin and two things happen at once: it gains haste, and the parting shot it delivers on death grows in step with its power. That coupling is the point. The equip-gates-haste clause means an unequipped body is a slow one-drop with a small farewell bolt, but the moment you commit an Equipment the attack and the eventual damage scale together, and neither half feels like the tax. A boosted attacker that trades or walks into a bigger blocker doesn't fizzle; its combat power converts into damage aimed anywhere on the way out. That folds the usual price of aggressive combat (feeding your creature into a wall, running it into removal) into a payoff, because death is the back half of the plan rather than the end of it. Cheap Goblin aggression has usually asked you to pick between a good attacker and a good sacrifice; this one refuses the split, sending its last points wherever they matter most, whether that's clearing a blocker, chipping a planeswalker, or reaching a player's face at the end of a stalled race. It rewards stacking power over protecting the body, since the creature is designed to matter twice.
