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Moxonomy

Final Parting

Sorcery3 generic manaBlack manaBlack mana

Black tutors have spent the game's history being priced by how clean the result is: Demonic Tutor finds anything for two and asks nothing, Diabolic Tutor pays an extra mana for the same hand, Vampiric Tutor sets up but costs life and a draw step. This one charges five and changes what you're paying for entirely. You aren't buying a card; you're buying a card plus a setup, fetching two pieces and choosing which one lands in hand and which goes to the yard. For most decks that second half is a tax, the reason the rate looks heavy. For decks built to mine the graveyard it's the whole point: a reanimation target binned and its enabler drawn in a single cast, or a combo piece tucked into hand while its partner waits to be recurred. The card collapses two steps (find the thing, fill the graveyard) into one sorcery, which is why it reads expensive in a vacuum and efficient the moment your deck cares about both zones at once. The spell itself commits the cards immediately: one to hand and one to the yard, with no choice to leave anything on top for a later draw. It is a tutor that presumes you have a graveyard plan, and it is dead weight if you don't.

Final Parting (cmm)
CMM · #160uncommon
Pricing
Normal: $0.42
Foil: $0.70
Oracle Text

Rules text

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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