Fin-Clade Fugitives
Encore is a mechanic that pays out in proportion to the pod, and this Elf Salamander sits close to its ideal case. The 7/4 body carries a targeted evasion rider: nothing with power 2 or less can block it, so the small tokens and mana dorks that usually gum up a fatty's attack simply cannot. Send it in once, let it die, and the graveyard activation reshapes the same creature into a multiplayer alpha strike. For each opponent you make a hasty copy that is forced to swing at that player, and the whole squad is sacrificed once your turn winds down. In a duel a single forced attacker would barely register, but as the table widens the output climbs with every extra seat, and the sorcery-speed clause keeps it tied to your own combat rather than functioning as a surprise. The "if able" wording is the string attached: these copies commit to a coordinated swing at your rivals, not a measured jab you can hold back. What the design is really doing is treating the graveyard as a launch pad for one enormous, obligatory swing instead of a slow drip of value, and the math only pays off when there are several targets to spread the pressure across.
