Filigree Attendant
A flyer whose damage output is entirely outsourced to your board state, and the two blue pips are the tell that this is meant to live in a deck built around artifacts rather than one that merely tolerates them. The toughness sits at a fixed 3, so the creature never becomes a liability on defense, but its power reads whatever your artifact count happens to be at the moment it matters: a soft signal early, a genuine clock once the affinity-style density comes online. The design choice worth noting is that the power scales continuously rather than at fixed thresholds, so every trinket, Treasure, and Equipment adds exactly one point of evasive damage. That makes it a payoff for going wide on cheap artifacts rather than assembling a single expensive one, and it changes what board wipes cost your opponent: sweeping your artifacts doubles as a power-reduction effect, so answering the body directly beats trying to chip its size down piecemeal. Structurally it belongs to the long line of artifact-count creatures that reach back to the affinity era, but where those bodies often scaled both dimensions at once, this one commits only its power to the count and keeps a stable frame. The result is a creature that wants a wide, cheap, artifact-heavy shell to become a real threat, and does very little in a deck that cannot supply one.





