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Moxonomy

Fight as One

InstantWhite mana

Most one-mana protection spells hit a single target and call it a day; the modal split here answers a very specific structural problem in a set built around a Human-versus-monster divide. The two lines are functionally identical (+1/+1 and indestructible), but choosing "one or both" turns a single white pip into either a targeted save or a two-creature blowout, and the phrasing means you can shield a Human and a non-Human in the same combat step. That "both" mode is the whole reason the card exists rather than a plain reprint of a generic protection instant: it rewards a board that straddles the two creature groups, letting a wrath or a chumped-into-death attack become a clean win when you can cover a threat on each side of the line. At instant speed, it fights on the stack against removal, blows out an unfavorable block, or pushes lethal through a board that expected trades. The +1/+1 is small enough that this stays a combat and protection tool rather than a finisher, which is the restriction that keeps the "both" upside from being oppressive. It is a tightly costed answer whose flexibility is gated entirely by whether your creatures happen to land on opposite sides of a tribal divide most decks never engage with.

Fight as One (iko)
IKO · #12uncommon
Pricing
Normal: $0.24
Foil: $0.39
Oracle Text

Rules text

Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. • Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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