Fiery Justice
Five damage spread however you like, three colors, one clause that hands the opponent five life back. The damage is the most flexible burn template the game has offered (split it across creatures, a face, or any mix), but the life refund is the structural pressure valve that keeps a three-mana burst from being a clean removal-plus-reach package. The fifth point given back is calibrated to undo the tempo of the swing, so the spell asks you to be certain the board you clear outvalues the life you concede. Wizards has revisited this kind of self-priced burn since (effects that deal real damage but pay the opponent for the privilege), and the lesson holds each time: the gift only matters if the opponent has time to spend it. Sweep a board of attackers, or kill the only thing keeping them alive, and the five life is window dressing on a corpse. As a Naya-color sorcery from an era before three-color cards had any vocabulary for what they were, it reads less like a finished archetype piece and more like a thesis statement: flexible damage and a built-in concession can share the same slot, and the concession is what earns the flexibility.






